ROBOTNESS
上級CoRL被引用210件要約サンプル

Massively Parallel Sim-to-Real for Humanoid Locomotion

CMU Robotics InstituteCarnegie Mellon University
日本語版は未提供のため、英語原文で表示しています。
30秒で読む

RL policies trained in GPU simulation transfer zero-shot to a commodity humanoid on rough terrain.

研究課題

Does domain randomisation scale to full humanoids?

問題

Humanoid balance is brittle under sim/real gaps.

従来の手法

Model-based controllers with hand-tuned gains.

新しい手法

Terrain curricula plus actuator-network modelling.

結果

Stairs, slopes and pushes on a Unitree platform.

限界

Locomotion only; no manipulation.

産業への影響

Lowers the barrier for low-cost humanoids to walk reliably, compressing hardware differentiation.