LocomotionExpertSample brief
Massively Parallel Sim-to-Real for Humanoid Locomotion
RL policies trained in GPU simulation transfer zero-shot to a commodity humanoid on rough terrain.
New robotics and physical-AI papers, with what each one means for the industry.
RL policies trained in GPU simulation transfer zero-shot to a commodity humanoid on rough terrain.
Papers come from arXiv robotics feeds. Where our summary is not written yet, you see the opening lines of the abstract.